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This is a submission to
Godot XR Game Jam - Mar 2026
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Devlog
Submission to Godot XR Game Jam - Mar 2026
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Last minute
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Devlog
Smoke, mirrors, and a VR weighing scale
March 24, 2026
by
RodZilla
3
One of the puzzles in Last Minute involves a weighing scale, and coding it has been a lot simpler than I thought, so I wanted to share how it works. It does not actually weigh what’s placed on it, b...
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