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This is a submission to Godot XR Game Jam - Mar 2026

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  • View all by Cularo GamesCularo Games
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  • Submission to Godot XR Game Jam - Mar 2026
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Last minute

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Devlog

  • Smoke, mirrors, and a VR weighing scale
    March 24, 2026 by RodZilla
    3
    One of the puzzles in Last Minute involves a weighing scale, and coding it has been a lot simpler than I thought, so I wanted to share how it works. It does not actually weigh what’s placed on it, b... Continue reading
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Updated 3 days ago